In addition, users can develop curiosity and problem-solving skills as they navigate diverse environments. These areas help develop essential pre-reading skills such as sound, letter and object recognition, rhyming, picture identification and matching, early math and problem solving, sorting, navigation and eye-hand coordination. The fantasy maze game, the 'Connect the Stars' math game, rhyming fishing, habitat sorting, campfire stories and the 'Run the Rapids' spelling activity. Once inside these environments, there are six more locations to explore. Also, if you know the secret password, you can visit the Cyberbad Treehouse. There are 13 environments, including 'trees', 'mountains', 'tents', 'lakes' and 'rivers'. They provide information and tips for having safe fun in nature and reward young users with Cyber Ranger badges while learning nature tips. At Cyberstone Park, you will meet Ranger Jackie and Ranger Rick. Wow that's way less dire of a plot than I thought it was.Windows 3.x, Mac 1996 Join Gus on a journey through Cyberstone Park, a colorful natural space full of fun places to visit. Thanks in advance for any information! I've peeled through a lot of DOS and booter lists looking for keywords, so I could totally be off about the title.ĮDIT #2: NVM I somehow found it, it's called Gus Goes to Cybertown. The graphics were 2D and very animated in full color, and each of the locations took you to one specific screen, there was no scrolling or moving around. If I remember right as well, the main menu was a splash screen and you played the game by selecting "go to ", so there may have been other features involved that I didn't explore.ĮDIT: I don't think there was a UI, but there may have been items to refer back through a submenu. Pretty sure there was a mailbox in the post office that would cook a cake or a turkey or other dishes at random when you clicked on it. I don't remember the object of the game either, only that when you clicked on different things (like a beanbag in the library) they'd make sounds or do ridiculous things. There were probably more locations but I don't remember. The locations included a post office, a library, a subway, and an aquarium, always with punchy ridiculous songs when you clicked on them ("Post office post office P-Ohhh post office!"). The characters were voice acted but I don't think the pink girl ever spoke. There was definitely a main guide character of some sort introducing you to the city but I don't remember him at all, only that he gave instructions on reviving Whatsername, and you beat the game once that was done. There was also a green boy character in a red shirt and I think like a robot character of some sort, but that's all I remember about those. She had gravity-defying troll hair with yellow streaks iirc, and as you played through the locations she'd slowly come back to life, piece by piece. At the center of the city square was the statue of a pink girl with a yellow shirt who'd been frozen into a statue (there may have been an animation that explained why). It was set in some kind of city with people who defined themselves as monsters or ghosts or something unusual (if I remember right it was worked into the title, something "tropolis" or "city"). The point seemed to be toddler education, since it was mostly about identifying things, but I don't remember it teaching anything useful and if anything it was mostly comedic and entertaining. I think it was old enough to be 80's but could definitely be 90's, I was born just at the turn of the decade so I would've been playing these from about 1992-5 or so. Hi, I'm looking for a game that I remember playing alongside titles like Treasure Mountain and Mickey 123's Surprise Birthday party, so I'm assuming it was DOS but it could have been from a floppy.
0 Comments
Leave a Reply. |